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Zone Compendium 2 - Dead Blue Sea (Adventure Module, Saddle-Stiched)

Zone Compendium 2 - Dead Blue Sea (Adventure Module, Saddle-Stiched)

ETA: Date TBA


Zone Compendium 2: Dead Blue Sea is the second official supplement to the Mutant: Year Zero RPG. This booklet gives you a whole new way to play the game – at sea…

Zone Compendium 2 Features:

• A whole new Zone at sea, described in text, illustrations, and a full-color map. Let your characters travel here, or play an entire campaign in the Dead Blue Sea.
• New mutations and rules for Zone travel at sea, including navigation, weather, wind, and diving.
• New monsters from the deeps to hunt your characters. Face torpedo fish, strangle weed, rot plankton, and the huge Leviathan.
• The Zone Sector Cage Island – can the characters escape the clutches of the mutant slavers?
• The Zone Sector Oilfields of the Ancients – Who are the mysterious soldiers guarding the ruined oilfields from the Old Age?
• The Zone Sector Drifters From Afar – Where do these faraway strangers come from, and why are they here?
• The Zone Sector Ghost Ship – What secrets are hidden on board the rusted wreck of an ancient super-yacht, drifting in the Zone?
• New maritime artifacts for the characters to find in the Dead Blue Sea.

$7.03

Original: $20.09

-65%
Zone Compendium 2 - Dead Blue Sea (Adventure Module, Saddle-Stiched)—

$20.09

$7.03

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Description

ETA: Date TBA


Zone Compendium 2: Dead Blue Sea is the second official supplement to the Mutant: Year Zero RPG. This booklet gives you a whole new way to play the game – at sea…

Zone Compendium 2 Features:

• A whole new Zone at sea, described in text, illustrations, and a full-color map. Let your characters travel here, or play an entire campaign in the Dead Blue Sea.
• New mutations and rules for Zone travel at sea, including navigation, weather, wind, and diving.
• New monsters from the deeps to hunt your characters. Face torpedo fish, strangle weed, rot plankton, and the huge Leviathan.
• The Zone Sector Cage Island – can the characters escape the clutches of the mutant slavers?
• The Zone Sector Oilfields of the Ancients – Who are the mysterious soldiers guarding the ruined oilfields from the Old Age?
• The Zone Sector Drifters From Afar – Where do these faraway strangers come from, and why are they here?
• The Zone Sector Ghost Ship – What secrets are hidden on board the rusted wreck of an ancient super-yacht, drifting in the Zone?
• New maritime artifacts for the characters to find in the Dead Blue Sea.

Zone Compendium 2 - Dead Blue Sea (Adventure Module, Saddle-Stiched) | Ozzie Collectables